ShortCut for serious game development
Creating interactive visualizations and educational games for skill acquisition is hard, requiring subject matter expertise and interactive design skills. Instructional goals and specific subject matter details must be integrated with other information to develop interactive scenarios. To provide a more efficient turnaround of training games or visualizations, we are developing ShortCut, a web-based collaborative framework for rapid development of serious games. ShortCut’s goal is to facilitate knowledge exchange between subject matter experts and game designers, thereby streamlining the creation of serious games. Using an interactive, web-based knowledge elicitation, ShortCut allows the instructor or subject matter expert to describe in detail the subject matter, and it also captures additional information needed by interaction and game designers, such as learning objectives and descriptions of real-world situations using the skill or knowledge.